Goat Simulator Waste of Space
Coffee Stain PublishingSimulationVerified

- 1.06K Reviews
- 4.6
- Downloads
- 100,000+
- Price
- $6.49
Screenshots









Analysis by Appwesome
I like games that let me switch off without asking me to memorize a long plot, and Goat Simulator Waste of Space makes that kind of escape its whole personality. It puts the familiar goat chaos in a space setting, where the fun comes from poking at the world and seeing what goes wrong. The result is intentionally silly rather than serious science fiction, and that distinction matters: I’d pick it for a playful break, not for a carefully balanced simulation.
A first impression built on ridiculous scale
My first impression is that the setting gives the series’ slapstick a fresh backdrop without trying to make the goat seem believable. A space colony, tourists, and the suggestion of cosmic danger provide plenty of straight-faced scenery for very unserious behavior. That contrast is the joke. The game is published by Coffee Stain Publishing, and its central appeal is easy to grasp even if you have never played a goat game before: wander, interfere, and enjoy the surprising chain of reactions.
The premise also sets expectations for the pace. There is no need to settle into a solemn space opera or treat every task as a step toward a dramatic finale. I found it more useful to think of each visit as a short experiment. Pick a direction, try something that looks ridiculous, then decide whether to follow the resulting distraction or move on. If you want a game that clearly tells you what the correct next move is, the loose structure may feel aimless; if you enjoy making your own small objectives, it gives you room to do that.
Finding a rhythm in the colony
I find the colony works best when I give myself a small aim without treating it as a strict route. A mission can provide a useful starting point, while an unexpected object or odd corner is a good reason to change course; that balance keeps exploration from feeling either aimless or like a checklist. Next, I’ll look at how the setting’s visual cues make those detours and comic interruptions feel at home.
How the world tells its jokes
Starting off, Goat Simulator Waste of Space is exactly what it promises to be: a crazy, nonsensical romp through outer space. You're a goat, but not just any goat—you're a goat with a mission to wreak havoc on a space colony. The game kicks off with you raising funds to build your very own space colony. That's right, you're not only a goat but a goat with entrepreneurial spirit!
The game’s open-world design lets you explore a variety of environments, from the bustling space station to vast asteroid fields. It’s the kind of game where you can literally do anything and everything, from headbutting space tourists to launching them into orbit. And let's not forget the hidden Easter eggs scattered throughout the game, which add an extra layer of fun for those willing to seek them out.
What makes that exploration work for me is the difference between an obvious comic target and a quieter discovery. A tourist or an object can invite immediate trouble, while a tucked-away detail rewards slowing down and looking around. I’d suggest taking a lap through an area before committing to a task: the detour may be more entertaining than the objective you were following. That approach also helps the colony feel less like a checklist and more like a playground where the scenery itself can prompt an idea.
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Read story: How UNO!™ Became the Ultimate Social Card Game AppThe colony-building premise gives wandering a loose sense of direction. Raising funds offers a reason to interact with the environment, but I wouldn’t approach it like a serious management game with an optimized layout or a long-term economic plan. Its pleasure is in seeing the construction goal sit beside the game’s absurd physical comedy. If you enjoy the contrast between a grand space project and an unruly goat, that framing is part of the joke; if you want deep resource planning, a dedicated city builder will be a better fit.
Sound, visuals, and the comic beat
Visually, the game is not groundbreaking, but it does have a colorful and cartoonish style that suits its wacky theme. The environments are filled with quirky details and random objects that add to the hilarity of the gameplay. The soundtrack is equally whimsical, with a score that matches the game's playful vibe perfectly.
That art direction matters because it keeps the chaos readable. The setting is recognizably space-themed, but it does not ask me to admire realistic hardware or study a technical interface. Instead, the scenery supports the gag: serious-looking surroundings make the goat’s behavior feel even more out of place. I would not choose this for visual spectacle, but the clear, playful look is well suited to a game where noticing a strange object can be the start of the next joke.
The sound and pacing work best when I let a moment breathe. A sudden collision or an unexpected reaction is funnier when it interrupts a stretch of wandering than when I rush from one stunt to another. I also found that a short session can feel complete without reaching a grand endpoint: explore, stumble onto a distraction, try a few interactions, and stop when the joke has landed. That makes it an easy option for a spare pocket of time, though players who want a steady stream of tightly scripted events may find its pauses uneven.
"Headbutting astronauts has never been so much fun!"
Controls and the way the systems fit
The gameplay is as unpredictable as it is hilarious. You control your goat using simple mechanics, but don’t let that fool you into thinking the game is easy. The controls might feel a bit wonky at first, but that's part of the charm. As you headbutt, lick, and baa your way through space, you'll unlock new areas and special goat powers.
There is a practical adjustment period here. I’d spend the opening moments getting comfortable with movement and the basic interactions instead of judging the whole game from one awkward collision. The intentionally clumsy feel can produce comedy, but it can also make a particular action less precise than I’d like. When I wanted a reliable result, I tried approaching from a clearer angle and giving myself space to recover rather than repeatedly forcing the same attempt. That small change makes the slapstick easier to enjoy, even though it does not turn the controls into a precision platformer.
One of the coolest features is the ability to fund and construct your own space colony. You can build various structures like a spaceship museum, a training center, and even a spaceship itself. It's a quirky take on the build-and-manage genre. Plus, there's a ton of mini-games and missions to keep you entertained for hours.
That mix of free roaming and objectives is a useful compromise, but it is not the same as a campaign that carefully teaches every system. I’d treat missions as prompts for a new kind of mischief rather than as a strict route through the game. When one task stops being amusing, exploring elsewhere can restore the sense of discovery; when free-form wandering starts to feel scattered, a mission gives the session a simple focus. Switching between those modes is more satisfying than demanding that either one carry the entire experience.
- Build and expand your space colony
- Explore different space-themed environments
- Complete bizarre missions
- Unlock hidden Easter eggs and goat powers
For a first visit, I would avoid trying to clear every activity in one sitting. Choose a mission, keep an eye out for unusual corners as you travel, and let an unexpected interaction pull you off course once in a while. On a later visit, you can return with a different goal, such as looking for discoveries you passed by or experimenting with a newly available power. This makes the game feel less like a race through content and more like a collection of comic situations you can revisit at your own pace.
Who will enjoy this kind of space trip
I see this as a good fit for someone who likes sandbox games but wants silliness instead of a serious survival or construction challenge. It also suits players who enjoy sharing a funny moment with a friend nearby: one person can suggest a target or destination while the other improvises, without needing a complicated explanation of the premise. For a realistic everyday scenario, imagine having a short break after work and wanting something that does not demand a long chain of story details. You can drop into the colony, try a mission or cause a little trouble, and leave when you have had enough.
It is less suitable for someone who needs crisp, exact controls, a strong narrative, or a clear sequence of increasingly difficult goals. Compared with a conventional space exploration game, this is not about mastering navigation or discovering a grounded universe; compared with a management simulator, its building idea is part of the comedy rather than the main strategic challenge. A player who wants precision or careful planning should choose one of those alternatives instead. I’d also skip it if repeated slapstick quickly wears thin, because the humor depends on enjoying the same kind of unpredictable disruption in different situations.
The game is rated Teen, costs $6.49, and has an average rating of 4.6 from around 6,300 ratings, with roughly 1,100 reviews. It has over 100,000 installs, which gives a sense of its audience without changing what matters most in deciding whether to play: this is a paid, deliberately comedic sandbox. It was released on May 25, 2016, and the current version is 2.0.8. On Android, it requires version 6.0 or later. I’d make the purchase when the premise itself sounds appealing, rather than expecting the price to buy a deep simulation or a polished competitive challenge.
Where the trade-offs show
The biggest limitation is that the open-endedness can become repetition. Once the surprise of being a goat in a space colony has settled, players who need constant novelty may find that wandering and causing trouble no longer gives them enough direction. The missions and mini-games help provide structure, but they do not change the game’s comic center of gravity. I recommend playing in short bursts if the jokes start to feel familiar; a compact session is more likely to end on a laugh than a marathon spent trying to extract a conventional story from it.
There is also a difference between amusing mess and frustrating mess. A physics mishap is welcome when it creates an unexpected scene, but less so when I am trying to complete a specific task and the controls do not cooperate. In those moments, changing the approach or doing something else is often more enjoyable than insisting on a perfect execution. That is a real trade-off: the looseness creates the best accidents, yet it can make purposeful play less dependable.
Another question I’d consider before buying is whether you want to play alone for exploration or mainly for a shared laugh. The core appeal described here works as solo wandering, especially if you enjoy finding your own targets and setting your own pace. It also lends itself to casual conversation when someone is watching, because the absurd actions are easy to understand. But if your idea of a social game requires a dedicated competitive structure, this is not the alternative I’d choose; its value lies in improvised comedy, not in measuring who plays best.
For a new player, my simplest practical advice is to alternate between curiosity and purpose. Use a mission when you want a clear next step; when it starts to feel like a chore, stop treating the objective as an obligation and explore another part of the space-themed world. Keep an eye out for details rather than assuming every worthwhile interaction will be announced. That is a more rewarding way to approach the Easter eggs and surprises than trying to rush straight to a checklist, and it helps the game retain its playful mood.
Why You’ll Love It
If you're a fan of sandbox games where the primary goal is to have fun and cause chaos, then this game is right up your alley. It's not about winning or losing; it's about the journey of a goat in space. Each session can lead to new discoveries and laugh-out-loud moments. While the game might not have a deep story or complex mechanics, its sheer absurdity is what makes it a blast to play.
Whether you're looking to unwind or just want to try something completely different, Goat Simulator Waste of Space offers a unique experience that defies explanation. It's the kind of game you have to play to truly understand. So, why not give it a try and see what kind of chaos you can create in the vastness of space?
Ready to strap on your space helmet and bleat your way to glory? Download the game now and let the cosmic goat adventures begin!
Highlights
- Hilarious and unpredictable gameplay.
- Unique open-world exploration.
- Creative missions and quests.
- Plenty of hidden Easter eggs.
- Regular updates with new content.
Limitations
- Occasional bugs and glitches.
- Graphics can be inconsistent.
- Lacks detailed tutorials.
- Can be repetitive over time.
- Requires high-performance devices.
Frequently Asked Questions
01What is the main objective of Goat Simulator Waste of Space?
In Goat Simulator Waste of Space, your primary objective is to cause as much chaos as possible while exploring a space colony. Unlike traditional games, there isn't a structured storyline or missions. Instead, you roam freely, discovering secrets, unlocking new areas, and interacting with quirky elements in the expansive map.
02What are the key features of Goat Simulator Waste of Space?
The game offers a variety of features, including an open-world space colony to explore, humorous physics-based gameplay, multiple goats to unlock, and absurd missions to complete. Players can also fund their own space colony, spoofing popular sci-fi franchises while enjoying the game's satirical humor.
03Is Goat Simulator Waste of Space suitable for all age groups?
While Goat Simulator Waste of Space is designed to be humorous and entertaining, it may not be suitable for very young children due to its chaotic gameplay and mild comedic violence. Parents should consider the game's content and humor style to ensure it's appropriate for their kids.
04Can Goat Simulator Waste of Space be played offline?
Yes, Goat Simulator Waste of Space can be played offline. This makes it an excellent choice for players who want to enjoy the game on-the-go without worrying about internet connectivity, allowing for uninterrupted playtime in any location.
05What platforms is Goat Simulator Waste of Space available on?
Goat Simulator Waste of Space is available on both Android and iOS platforms. This ensures that users across a wide range of devices can enjoy the game’s quirky and chaotic experience, whether on a smartphone or tablet.